Quality players have left Sundowns this year, including Pavol Safranko, whose contract was amicably ended after the additions of Marcelo Allende and Abubaker Nasir.
In addition, the Brazilians just signed Terrence Mashego from the same club and loaned Lyle Lakay to Cape Town City.
The most recent victim of the changes at Sundowns was Kermit Erasmus, whose contract was also canceled, allowing him to join his old team Orlando Pirates.
According to Mokwena, they need to make the squad uncomfortable in order to reduce the level of complacency.
Football, of course, provides you microscopic representations of how life is, so you could easily apply this to real life, Mokwena said reporters during a news conference.
There is a certain level of complacency that can set in after extensive use, and when complacency sets in, there is typically a level of comfort.
"If you don't cause some kind of discomfort by maybe shifting the couch into a different corner and maybe buying a different lampstand next to the couch, when you're comfortable, or too comfortable in fact," he said.
"So that it produces its color once more, then perhaps it is a little aesthetically pleasing because perhaps what it need was a new light to be next to it.
"It's not that the couch's value has reduced, but perhaps you needed to modify the surroundings, where you placed it, or what it was placed next to.
And that's just part of life because, if you reach that point of comfort, complacency can easily set in. For large teams, you aren't supposed to enter that zone, he continued.
"The more complacent you are, as I've stated previously, the harder things should be for us because we want to be in a situation where the opponent will hone our skills. Our work includes encouraging our players not to settle within comfortable levels.
According to Mokwena, occasionally changing players is necessary due to system changes that call for new kinds of players.
The reality is that if you stick with what the players are used to, it's very simple to create some level of comfort, he continued. "The games are very chaotic in South Africa.
"So you try to strike some discomfort, and that discomfort sometimes comes in moving players, which I don't think we've done quite a lot since we've been here.
The reasons for some of the players' release are varied, he continued, "some of them want more gaming time and that's normal."
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